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9.3 Acre locations

In each game (or area) there are 120 random type acre locations which you can capture. There are 4 different kind of type acres which you can claim, each giving its own advantages. At the start of the game all locations are owned by bandits and will be defended by a amount of troops. Once you defeat these troops, you gain control of the location. Depending on the area you play in there is a limit on the amount of acre locations each town can hold.

Village - Type acre which provides workforce. Village - Type acre which provides population for your workforce when served food. When their is housing space available the population will slowly increase when the Acre is owned.
Plains - Type acre suitable for farming. Plains - Type acre suitable for Farming and Hunting cabins
Forest - Type acre suitable for woodcutters. Forest - Type acre suitable for Woodcutters and Hunting cabins
Hills - Type acre suitable for stone quarries. Hills - Type acre suitable for Stone quarries, Woodcutters and Hunting cabins. Also gives a 10% defense bonus
Gold - Type acre suitable for Goldmines Gold - Type acre suitable for Goldmines and Stone quarries. Also gives a 10% defense bonus

When a acre location is captured the troops that survived the attack will automatically be stationed at the location. When you go to the location overview a couple of options are available.

Acre location overview

Construct buildings


Depending on the type of acre on each location resources buildings and 2 type of defensive structures can be build.

The Outbreak - Hunting Cabin provides 35 food each tick. - Hunting Cabin, provides 35 food each tick.
The Outbreak - Farm, provides 70 food each tick. Farm, provides 70 food each tick.
The Outbreak - Woodcutter, provides 40 wood each tick. Woodcutter, provides 40 wood each tick.
The Outbreak - Stone quarry, provides 40 stone each tick. Stone quarry, provides 40 stone each tick.
The Outbreak - Goldmine, provides 250 cash each tick. Goldmine, provides 250 cash each tick.
The Outbreak - Market, Generate extra tax income for max 250 villagers on that acre, 0.5 cash for each villager (tax bonus also apply on market income). Market, Generate extra tax income for max 250 villagers on that acre, 0.5 cash for each villager (tax bonus also apply on market income).

Tower, checking people who enter and leave preventing special operations performed against your town. - Tower, preventing special operations performed against your location.
Bunker, a highly strengthened defensive strongpoint. - Bunker, a highly strengthened defensive strongpoint.

When you are in control of a acre location, you can construct new buildings.

Be noticed that there is a limit of maximum 40 towers and 10 bunkers that can be build on each location.

Tactics


On each acre you own you can choose to make use of certain tactics. The tactics will take some time to be completed. Next to the clock icon you see the amount of time (ticks) it will take to be activated. Deploying multiple tactics for a single acre is possible, but you will need to execute them one by one.

It is not possible to cancel a tactic once you pressed the execute button.

The Outbreak - Overwatch, deploy an overwatch team to give your enemy 50% less chance to perform an surprise attack. - Overwatch, deploy an overwatch team to give your enemy 50% less chance to perform an surprise attack.
The Outbreak - Scorched earth, burn down 50% of all buildings currently on the property (except for bunkers and goldmines). - Scorched earth, burn down 50% all buildings currently on the property (except for bunkers and goldmines). Can not be used against Village acres.
The Outbreak - Fortifiy position, dig in your troops which gives you a 40% defense bonus. - Fortifiy position, dig in your troops which gives you a 40% defense bonus.
The Outbreak - Booby traps, place booby traps on your acre. generates extra casaulties when acre is captured. - Booby traps, place booby traps on your acre. Generates extra casaulties when someone captures your acre.
The Outbreak - Safe haven, attracts extra population towards this village. - Safe haven, attracts extra population towards this village. Gives a passive influx bonus on attract more population and a single time extra population increase when activated.


Reinforce and recall troops


When you are in control of a acre location you can reinforce and recall troops. This works the same way as normal only both will take traveltime. Recalling troops to your base will take half the normal traveltime.

Prepare attack


When you own a acre location and you have troops stationed there, you can prepare an attack with those troops. To target another town, just fill in the townname of the town you wish to attack and press the send button.

Attacking another government or acre location:

When you wish to attack another acre or government location you can do this by filling in the name of the target and send out your convoy.


Example:

preparing a attack convoy from Acre 3 to attack Acre 1.
Prepare attack from Acre location

All cost and traveltime will be calculated as normal.


Next Chapter - > 9.4 Raiders camp