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CT: :

Update lag



Posted May 31 2018 - 07:08
I was playing at the Casino, guessing hi-low cards for cash as I wait for the next tick new materials.

I watched it go 00:00 on me when I was still playing cards when clock updated (as I click 'Play') into 59:XX. Of course this means the wait is over but when the page updated/refreshed (and I won) I only saw Cash go up while the rest of the resource remain unchanged. I had to refresh the page and it didn't do anything, so I go to Townhall and there it changed.


So what I found here is apparently a Casino bug... Not anything major but nevertheless I thought I should let you guys know.
Posted May 31 2018 - 14:31
i have noticed that the resources do not react to the start/end of a tick, but rather it takes many seconds before they update = it doesn't matter what screen you are in (casino/ townhall/ army/ etc.)
I assumed it was just the inherent lag in the game's refresh cycle.
Posted May 31 2018 - 15:08
ye, refresh of points, resources and some other things seems to be delayed sometimes in relation to the game clock, but hard to say if thats lag, bug or just game mechanics
Posted June 01 2018 - 07:16
So it is like a time delay due to many players?
Posted June 01 2018 - 09:26
Is possible that server lagging due to number of players / amount of data, it may happen in every online game, but I guess in this case more probably is that refresh of some things is scheduled without strict connection to real time or delayed like that for some important reason.
Posted June 01 2018 - 13:05
The refresh takes place on the exact hour yes, but for the script to process all data it will indeed take some time, especially with more players around and later in the round with more data to process.

Now and then i look at the update script and try to improve it, then new content again makes it more slowly, so it kind of a constant work in progress :D
Posted June 02 2018 - 17:24
Oh so it's not a bug then? Sorry for false alarm